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If you are making a WebGL game, you do not want UI elements to select each time you try to rotate the camera. I have used this property quite a few times for p
by arriu 14y ago
If you are making a WebGL game, you do not want UI elements to select each time you try to rotate the camera.
I have used this property quite a few times for perfectly legitimate reasons. Any time that the user needs to click and drag to accomplish an action other than selecting text, you would want to use this.