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In addition to teaching digital painting I also teach 3d. What you describe is completely correct and something I would emulate using Blenders BSDF shader. This
by Daub 2y ago
In addition to teaching digital painting I also teach 3d. What you describe is completely correct and something I would emulate using Blenders BSDF shader. This would emulate real world materiality, but my point is that color is the lest of the key properties of a metal. For the most part, the Colour would derive from environment reflections, which would all be tinted with ‘gold color’.