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Well, there is learnopengl.com, which although ends with creating a 2D game, the steps leading up to it goes through most of the elements for a proper 3D FPS (c
by not_your_vase 2y ago
Well, there is learnopengl.com, which although ends with creating a 2D game, the steps leading up to it goes through most of the elements for a proper 3D FPS (camera positioning and movement, textures, lighting, input handling...) - the explanations are simple enough that usually combining the learnings from the different chapters is self explanatory.