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Reminds me of something I read years ago about how Ultima Online would create "gold sinks", super expensive items that served no purpose other than help remove
by patwolf 2y ago
Reminds me of something I read years ago about how Ultima Online would create "gold sinks", super expensive items that served no purpose other than help remove gold from the economy and prevent inflation.
- koolala 2y agoI guess the trick there is they don't spend it. The money leaves the virtual economy. IRL that's impossible.
- endgame 2y agoThis is a problem with all kinds of virtual world economies. Players accumulate so much gold that some substitute becomes more useful. Diablo II had the Stone of Jordan, for example.