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100% agree with that. x265 transcoding gets done on my MBP regularly so I’d like to see that as a comparison point.
by hggigg 2y ago
100% agree with that. x265 transcoding gets done on my MBP regularly so I’d like to see that as a comparison point.
- adgjlsfhk1 2y agowhat actually uses x265? I thought pretty much everyone used AV1 for their next gen codec.
- throwaway48476 2y agoHardware people don't mind paying licenses for x265 because they can just bake in the cost. It just causes problems for software, especially when it's free.
- adgjlsfhk1 2y agoright, but if none of the software uses it, the hardware is pretty worthless.
- KeplerBoy 2y agoVideo software doesn't need to license the codec if the GPU driver takes care of it, right? If hardware accelerate decoding works, you just feed the binary video blob to the driver and it returns decoded frames.
- SahAssar 2y agoI'm not sure what requires a license as MS sells/sold a package to enable h265 even on devices that have hardware support, so some software fee seems to be required: https://apps.microsoft.com/detail/9nmzlz57r3t7?hl=en-us&gl=US https://apps.microsoft.com/detail/9nmzlz57r3t7?hl=en-us&gl=U...
- pjmlp 2y agoProprietary software doesn't have such issues.
- acdha 2y agoThat’s only true if you’re writing the codec. If you’re calling the system APIs, you’re using Microsoft or Apple’s license. The last time I looked it was worth supporting because there was a 20 point gap in hardware support but that’s closed as each generation of hardware adds AV1 support.
- hggigg 2y agoMe when I want to transcode something to save a bit of disk space.
- TiredOfLife 2y agox265 is a cpu based H.265 encoder and is not accelerated.