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I always find it strange there's not a tutorial-style book that just implements a 3D game engine from scratch, step by step, e.g., with sample code you can down
by robenkleene 2y ago
I always find it strange there's not a tutorial-style book that just implements a 3D game engine from scratch, step by step, e.g., with sample code you can download and run. The obvious game type to do this with is a simple FPS.
The only thing like this I know of is Casey Muratori's Handmade Hero video series https://hero.handmade.network https://hero.handmade.network But that's obviously a different format with different goals.
- not_your_vase 2y agoWell, there is learnopengl.com, which although ends with creating a 2D game, the steps leading up to it goes through most of the elements for a proper 3D FPS (camera positioning and movement, textures, lighting, input handling...) - the explanations are simple enough that usually combining the learnings from the different chapters is self explanatory.