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You say that but companies routinely pay projects like Circle CI similar orders of magnitudes for chunkier CI builds (one place I know having builds take 30 min
by rtpg 2y ago
You say that but companies routinely pay projects like Circle CI similar orders of magnitudes for chunkier CI builds (one place I know having builds take 30 minutes.... with 64 shards. Basically paying like 5-10 bucks per commit)
You still gotta do hardware management yourself in other words but CI is good business!
- eru 2y ago> Basically paying like 5-10 bucks per commit Which isn't actually all that much, compared to the amount you pay your developers.
- buginprod 2y agoAnd not much compared to a bug in prod or waiting 3 weeks for a release (the value proposition of CI/CD) Still, saving cloud spend by making the build faster or using self hosted runners is probably worth it.
- eru 2y agoDefinitely, if you can cut costs, do it.
- t-writescode 2y agoAn additional several thousand dollars per month for any moderately-sized team, especially if you've got a bunch of microservices, sounds very expensive to me, and would probably get axed quickly by any devops team I can think of that's actively working on reducing their costs.
- rtpg 2y agoI mean if you're paying 5+ digits a month on CI it starts being reasonable to say "maybe I should do things to lower the absolute cost of this". 5 dollars time a big enough number is real money!
- stuckkeys 2y agoIs there an alternative service that offers similar service? I am not sure if I have ever seen anything else come close to what these guys do. I recall them going into battle with apple and it looks like they had won. But it sucks that we do not have any open source solution for iOS or Android to emulate the OS for these devices.
- teknolog 2y agoI remember we paid Circle CI ungodly amounts to host a dozen trash can Mac Pros to run our iOS CI. Early Swift versions caused huge spikes in build times.