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In baseball and other sports, pros and cons of different styles are readily and honestly talked about, even when coaches have a bias. See e.g. https://blog.padd
by Jach 2y ago
In baseball and other sports, pros and cons of different styles are readily and honestly talked about, even when coaches have a bias. See e.g. https://blog.paddlepalace.com/2014/01/coaching-tip-playing-the-seemiller-or-american-grip/ https://blog.paddlepalace.com/2014/01/coaching-tip-playing-t... for table tennis. Few comparable articles in programming exist; either people can't conceive of other styles or contexts, or just want to talk about the superiority of their bias regardless of context. If downsides are mentioned at all it's often not about the preferred thing, but some deficiency of something else.
A commonly made up deficiency attributed to Lisp is that it's particularly bad at large scale, either in teams or program size. That would surely be surprising news to the teams doing stuff today or in the past, some responsible for multi-million lines of code systems (some still in operation). Or to use an old example, the documentation for Symbolics Computers, pictured here in book form: https://www.thejach.com/public/symbolics-books-EugyAAEXUAUG_id.jpg https://www.thejach.com/public/symbolics-books-EugyAAEXUAUG_... Such a set of books doesn't come from a "lone wolves only" ecosystem and heritage. Not to mention doc and so on not shown for applications they made for 3D graphics or document editing (https://youtube.com/watch?v=ud0HhzAK30w https://youtube.com/watch?v=ud0HhzAK30w)