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Strange - my experience was the opposite for Rust. The extreme plethora of String types, the way life time annotations made refactorings very difficult with ver
by lenkite 2y ago
Strange - my experience was the opposite for Rust. The extreme plethora of String types, the way life time annotations made refactorings very difficult with very high cognitive overhead, no batteries included standard library, even error handling needing external support, string slicing panicking in Rust, async is a mess to debug - Go in contrast is a far more comfortable and consistent developer experience.