4 ms·
From memory, and it's been a few years, Sierra games had both bugs and severe plot-related consequences. Usually of the "This thing happened because you did /
by ethbr1 2y ago
From memory, and it's been a few years, Sierra games had both bugs and severe plot-related consequences.
Usually of the "This thing happened because you did / didn't do that thing" format.
E.g. the infamous bomb detonating your police car, if you didn't first walk around it to complete an inspection (something no one would have thought of the first time) or the myriad of ways to arbitrarily die in Kings Quest by walking onto the wrong screen
If you played Sierra adventure games... that was just part of the schtick tho.