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Helldivers 2 over-tuned because they wanted to keep things in the difficulty levels they envisioned, and people were simply vocal because they wanted a power fa
by cdchn 2y ago
Helldivers 2 over-tuned because they wanted to keep things in the difficulty levels they envisioned, and people were simply vocal because they wanted a power fantasy. Space Marines 2 delivered on that desire better than Helldivers 2 did.
I don't think I've ever seen a game company ever manage to put 100% of their changes in a CHANGELOG.
FromSoftware games like to put in cheese border-line bullshit mechanics to make you feel good when you overcome them, even if you have to cheese them yourself. They knew everybody was going to cheese regardless of the difficulty they just made a round-about way of making you feel like it was okay.
Some people like competitiveness in games, and like difficult games, and thats okay if you do or don't. Games need to find a product-market fit just like anything else.