4 ms·
Pay-to-win mechanics used to always mean a game was not taken seriously competitively. Now with several genres of game it's expected you will pay money to unloc
by smolder 2y ago
Pay-to-win mechanics used to always mean a game was not taken seriously competitively. Now with several genres of game it's expected you will pay money to unlock "DLC" characters (e.g. Street Fighter) that you can't otherwise play, but need to play against. It's not exactly pay-to-win since the locked characters are supposed to be fairly balanced, but it's arguable since balance is never perfect and developers seem reluctant to err on the weak side for characters they're trying to sell for a profit.