4 ms·
Maybe but then you're supporting X default browsers instead of 1 platform. I'd still rather open the project, change the minSDK and rebuild than having to mess
by xandrius 2y ago
Maybe but then you're supporting X default browsers instead of 1 platform.
I'd still rather open the project, change the minSDK and rebuild than having to mess around with Samsung Browser, UC Browser from hell or else.
- CalRobert 2y agoAre they that different since it’s basically just chrome reskins and Firefox?
- fakedang 2y agoAnd Firefox is 3% of the browser market, and god knows what fraction of the mobile browser market. You only need to worry about Chrome and Safari.
- xandrius 2y agoThis depends on your user base: their age, their country, etc. If someone with a cheap Xiaomi with a weird default browser comes and tells me that they have an issue with my app/game, I can't get back to them and tell them to fck off because they are not respecting the stats. Or rather, I definitely could but I don't want to.
- fakedang 2y agoI'm typing this from a cheap Xiaomi. You're good to go. (Default browser seems to be Chrome, though I use brave)
- xandrius 2y agoYep, they are mostly similar but not exactly the same. I developed a small web-based game and even that one required quite a bit of testing and debugging from players' reports as it seems every manufacturer uses a different default browser. I have a check specifically for UC Browser (had no idea of its existence) as it has a bug regarding dates. Go figure. And then people downvote me because they think all is Chrome and Firefox, while that's not the whole picture at all.
- eviks 2y agoYou're supporting exactly one browser - the one you use and switched your dad over to (at least for this one activity of mushroom picking)?
- xandrius 2y agoMy comment is in general for my apps. As I said, for my mushrooming app I'm using a native app.
- Evidlo 2y agoFor an informational static page, it's almost surely going to work on all major browsers out of the box.