4 ms·
Thank you! I just re-read the copy and realised that I'd taken the real-time part for granted and focused on the turn-based element of the battles. It's real-t
by joegibbs 2y ago
Thank you! I just re-read the copy and realised that I'd taken the real-time part for granted and focused on the turn-based element of the battles.
It's real-time, but it's pauseable and the player can change the speed of the game from 1x to 4x. Then when a battle occurs, it has a turn-based system where the two armies attack each other in succession (each turn is 4 days in-game).