3 ms·
Map looks more like total war than mount and blade. It would be great if someone made a total war like game since Creative Assembly imploded trying to make hyen
by throwaway48476 2y ago
Map looks more like total war than mount and blade. It would be great if someone made a total war like game since Creative Assembly imploded trying to make hyenas happen.
- joegibbs 2y agoI would really like to make a Total War style game after this if it's a success. It's probably something you'd need a few other people on the team to do though - it's at least twice the work. It's also a lot more difficult to write code to handle simulations of 20-40k units and still have the game run at a decent speed. So far Fall of an Empire has been surprisingly easy to write: everything maps to classic OOP. You have a Unit object and an Army object that extends the Unreal Engine Actor class, the Army has an array of Units, it's got a mesh with animations that it plays based on what it's doing, etc. But when you're doing large-scale battles like Total War it's totally different. You're trying to do as much as possible on the GPU. You can't have a regular Actor with a regular Skeleton, instead all the soldiers are going to technically be instanced static meshes, with animations that are stored as textures that offset vertices - and that's just the start. It would be very cool to pull it off though.