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I suspect that Bing's photogrammetry pipeline/presentation involves converting everything into a heightmap, because overhangs in Bing Maps are vanishingly rare
by daemonologist 2y ago
I suspect that Bing's photogrammetry pipeline/presentation involves converting everything into a heightmap, because overhangs in Bing Maps are vanishingly rare and I've only ever seen them on prominent landmarks (Brooklyn Bridge, McCormick Place, etc.) which might be hand-placed exceptions. Even the trees have "skirts" which drop straight down to the ground.
This is a major contrast to Google Maps, which uses a mesh capable of representing overhangs, including trees and most bridges. (Bridges which are fairly wide and close to the water still get turned into causeways.) The fidelity is pretty remarkable - it'll even make an attempt at rendering power poles and traffic lights.
There is a mod for FS2020 which attempts to use Google Maps data in place of Bing, although I'm not sure if it's just imagery or the photogrammetry as well. I haven't tried it myself so I can't speak to how effective it is (and I suspect both MS and Google might have something to say about it in their ToS).
- tomaskafka 2y agoIt's just imagery afaik. As for the overhangs, good insight! I have been observing a Czech company making true 3D maps from aerial data, here's one of the interesting showcases with extraction of individual trees from scans: https://www.melowntech.com/vadstena-ai-based-automatic-tree-extraction-explained/ https://www.melowntech.com/vadstena-ai-based-automatic-tree-...