3 ms·
> You could maybe make it so that enemies in rooms not being rendered were undergoing a quantum walk, so their positions behaved sort of analogous to an electro
by inhumantsar 2y ago
> You could maybe make it so that enemies in rooms not being rendered were undergoing a quantum walk, so their positions behaved sort of analogous to an electron in a potential well. So entering the room at different times would result in different distributions of positions.
I look forward to the day Nintendo sues a student for their quantum pokemon clone