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Pricing isn’t really about $/hardship. If you actually deep dive into it, you’ll find that the correlation is very weak. If this was some kind of app that mill
by mrtksn 2y ago
Pricing isn’t really about $/hardship. If you actually deep dive into it, you’ll find that the correlation is very weak.
If this was some kind of app that millions would use, I guess I could have given it for free for exposure or make it very very cheap like 1$/year but I don’t think that this would happen. Now my bet is that if I can get 1000 paying users I will keep the app around and develop it further by spending time on it.
I have some more ideas. I’m currently marketing it as an app for solving this specific issue but it’s also a nice input/output switching app. Maybe it can be the app that solves all the sound issues by always setting the correct input/output? You know how there’s always someone having trouble with their sound when on call. Let’s see.
- shinycode 2y agoIt’s right, pricing is really subjective and I said « personally » because it’s my perception of the matter. I really hope people will pay what you charge and you will get traction. Too much people are used to get software for « free » like it has no value and I don’t agree with it. I hope the best for you !