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Nice concept! I only find it unintuitive to navigate, with button panel of always truncated buttons looking strange, quasi-permanent (requires action or stays t
by mihaaly 2y ago
Nice concept! I only find it unintuitive to navigate, with button panel of always truncated buttons looking strange, quasi-permanent (requires action or stays there forever) and plenty error messages that I am using it wrong ('select something first!'), overly eager tooltips everywhere, with amusement centric but impractical zoomed animation on click that is not obvious how to reverse. It must be somewhere, the whole thing looks rich in functions, but I lost interest in the tiring entertainment centric approach before finding it.
- Mochsner 2y agoI don't know what controls are, but is it by chance similar to meshlab? The controls for it were quite good for a desktop 3D navigator
- thkru 2y agoKeyboard controls documentation: https://docs.keeptrack.space/basic-tut/keyboard-shortcuts/ https://docs.keeptrack.space/basic-tut/keyboard-shortcuts/ I mirrored Kerbal Space Program's controls where it made sense, but for the most part they are original controls that grew organically over time.