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People pirating your work were less likely to purchase it anyway, likely because it was economically not feasible to do so in the first place, but with the new
by lionturtle 2y ago
People pirating your work were less likely to purchase it anyway, likely because it was economically not feasible to do so in the first place, but with the new readers you have, its likely that some of them do end up purchasing it at a later date. Getting robbed by piracy is mostly a fiction and nothing more.
- jfengel 2y agoI would assert that such assertions come with a fairly strong burden of proof. "You probably got paid anyway" sounds too much like sour grapes.
- internetter 2y agohttps://arstechnica.com/gaming/2017/09/eu-study-finds-piracy-doesnt-hurt-game-sales-may-actually-help/ https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy... "EU study finds piracy doesn’t hurt game sales, may actually help" This study was suppressed until Felix Reda leaked it: https://x.com/Senficon/status/910483224731820033 https://x.com/Senficon/status/910483224731820033
- jazz9k 2y agoThis may be the case in the short-term. If piracy is left unchecked, the norm eventually becomes 'free', for the work being pirated and a very low percentage of people will pay for it. A good example of this is larger projects in the OSS community. Large companies don't pay for it, because it's just expected to be free.
- TaipanSan 2y agoAs a counterpoint just take a look at web serials, they usually have hundreds of chapters available for free and the more popular ones are still making 6-7 figures a year through patreon memberships. People are more than willing to pay for something they enjoy even if it's freely available.
- playingalong 2y agoInteresting point. But there's one difference. Software is used by enterprises and by individuals. Books are mostly used by indivuals (yeah, I know your Friendly Corp might have an educational budget for you). Enterprises are less likely to pay for books (as the whole cost of running the procurement process is prohibitive). But people (like individuals) don't have this limitation.