4 ms·
I'm struck by how badly we wanted the opposite of everything on your list, back when a C64 was what a kid was typically stuck with. Well, maybe not the opposite
by card_zero 2y ago
I'm struck by how badly we wanted the opposite of everything on your list, back when a C64 was what a kid was typically stuck with. Well, maybe not the opposite of point 6, there's nothing fun about a locked-down machine. But we very much wanted graphics, and sound, and 3D and simulation and virtual reality and MMORPGs (and internet, or at least improved telnet). And we wanted to be wildly distracted by a machine that does magic tricks and spins fantasies. OK, we wanted to be creative too, but as an afterthought.
Possibly the joy of the golden age was in ruining computing for everybody who came after.
- skydhash 2y agoI started using computers with Windows XP and Windows 7 and the computer experience was way saner than what we have now (but that may due to the fact that everything was local in my town as internet access was scarce). It was a creation machine as well as a consumption one, mostly because it was not expected to have a 24/7 connection to the internet and software has to be file interoperable instead of having data silo in databases. No notifications other than system ones. And actual desktop design for the UI.