4 ms·
I'm afraid that the connotations around rent (namely monthly payments) would only encourage the worst publishers to only go further.
by falcolas 2y ago
I'm afraid that the connotations around rent (namely monthly payments) would only encourage the worst publishers to only go further.
- ronsor 2y agoNo one is renting a game for $70/month.
- warkdarrior 2y agoNot yet!
- rvnx 2y agoAbsolutely! Markets evolve, see, for example, nobody was willing to pay on things like Siri, and now millions of folks are spending 25 USD/month on Siri+. EDIT: sorry, just came from the future.
- deleted 2y ago[deleted]
- Foobar8568 2y agoNot sure of the cost of MMORPG, but at one stage they were like $12-$14, and Everquest even had a server that was lived for a couple of years, legend, where it was like $40/month, a bit pay-to-win server...I mean with a better CS support.
- NikkiA 2y ago> but at one stage they were like $12-$14 they (the ones that are subscription) still are. And most of them have micro-transactions on top of that as well. Some will give you a (very) limited number of micro-transaction currency-units per month.
- yencabulator 2y ago$50 up front and $10/month...
- strathmeyer 2y agohttps://en.wikipedia.org/wiki/Season_pass_(video_games) https://en.wikipedia.org/wiki/Season_pass_(video_games)
- lotsofpulp 2y agoSellers are smarter than that, they already go as far as they think buyers will let them. It is the buyers who need elucidation.
- diggan 2y agoIf you solution involves getting the general population to do something or "be better" somehow, it's not a practical solution.