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> next consumer electronics platform I really hope this isn’t the case. We have enough screens around us as is, the last thing I want is screens pressed up aga
by brtkdotse 2y ago
> next consumer electronics platform
I really hope this isn’t the case. We have enough screens around us as is, the last thing I want is screens pressed up against my eyeballs
- micromacrofoot 2y agoit's not really a matter of if at this point, it's a when... it's the peak of screen technology that we've been hurtling towards for nearly 100 years
- frankhorrigan 2y agoI really hope you’re wrong. I suspect that the future is technology which blends further into the background rather than being shoved closer to our faces.
- micromacrofoot 2y agoI agree with your ideal goal, but there are hundreds of billions of dollars being spent on getting it in directly into our eyeballs. Maybe we'll be lucky enough to die before it's normal for this stuff to be integrated into our brains (which again, billions of dollars being spent on figuring this out).
- pj_mukh 2y agoI think the main question will be if Meta can run the glasses under a different business model than ads/personalization. I know Meta feels like they missed out on owning the hardware ecosystem with mobile, but a big part of why Apple's product work is because their business model is not ads. If they can fix their incentives there it will address 80% of the concerns in this thread. Counterintuitively I think a passive screen affixed to your face will reduce your reliance on all other screens. Glasses aren't a great form factor for scrolling feeds, but they are much better at connecting you to your physical world (which phones are the worst at). That plus just the posture improvements [1] that glasses can provide over the phone may make this a winner. [1]: https://www.today.com/health/texting-neck-how-hunching-over-your-smartphone-stresses-your-spine-1d80302058 https://www.today.com/health/texting-neck-how-hunching-over-...
- bamboozled 2y agoIt doesn't matter if they can or can't, Apple will do a better version of this and people will buy it because they're a much less shitty / shady company than Facebook.
- hedora 2y agoEven if apple’s was worse in most ways, it would still sell.
- wredue 2y agoFor your children’s children, AR is going to be a commodity product like cell phones are today.
- HarHarVeryFunny 2y agoI highly doubt it. People are people and don't change much. Teenagers especially are all about personal fashion/appearance, and outside of a short-lived fad don't seem likely to want to wear a computer on their face, regardless of how fashionable you are able to make them look. You may as well build the battery pack into a baseball cap and say you have to wear that too.
- autoexec 2y agoTeenagers don't have any problem wearing airpods even though those look really stupid. I wouldn't count out the power of marketing or teenager's need for approval from their peers.
- kurisufag 2y ago> [...] airpods even though those look really stupid speaking /as/ a teenager, that's presumption. maybe it's an Apple-sponsored mindhack, but I actually think wireless earbuds (incl. AirPods) look quite a bit better than their dangly wired counterparts.
- autoexec 2y agoMaybe I'm just a lot more accustomed to seeing wires than sticks pointing out of people's ears, but I'd hardly be the first person to say they look dumb. It was a concern reviewers took into account (see for example https://mashable.com/article/apple-airpods-review https://mashable.com/article/apple-airpods-review) and people often say they look like Q-tips/antennae sticking out of people's heads (or worse https://screenrant.com/hilarious-apple-airpods-memes/ https://screenrant.com/hilarious-apple-airpods-memes/) Part of it is that they stick out way too far so you can see them when looking at someone directly. It's especially distracting in cases where they're sticking out in different directions.
- swiftcoder 2y agoSort of the whole point of this style of waveguide optics is that the screen is not pressed up against your eyeballs. It's projected out 3-6 feet in front of you (and ideally, anchored to the real world in some way).