5 ms·
It kind of did. Back in 2008 or so I wrote a series of articles about multiplayer networking [1], which over time became suprisingly popular, but nothing much h
by ggambetta 2y ago
It kind of did. Back in 2008 or so I wrote a series of articles about multiplayer networking [1], which over time became suprisingly popular, but nothing much happened otherwise. Until 2014, when they directly led to Improbable [2] reaching out and ultimately poaching me from Google (at least for a few years).
[1] https://gabrielgambetta.com/client-server-game-architecture.html https://gabrielgambetta.com/client-server-game-architecture....
[2] https://improbable.io https://improbable.io