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But timing is everything. If everyone already has a device that is functionally equivalent in most cases, most won't make the switch. Isn't that why investors o
by notarobot123 2y ago
But timing is everything. If everyone already has a device that is functionally equivalent in most cases, most won't make the switch. Isn't that why investors often look for 10x improvements for disruptive tech - switching costs discount the value of any incremental innovation, however cool the new tech is.
AR via a phone/tablet seems to me to be just as good an interface as any headgear once you factor in the social cues when using AR around other people. Even then, I can't think of non-entertainment contexts where AR is actually worth the effort over a screen interface.
- talldayo 2y ago> I can't think of non-entertainment contexts where AR is actually worth the effort over a screen interface. This I agree with. > AR via a phone/tablet seems to me to be just as good an interface as any headgear This I cannot agree with. If you've used recent VR, you know it's the "real deal". We've caught up on the computing capabilities required for full color passthrough and even fairly lightweight headsets. Right now it's a matter of miniaturization, and bringing the cost down beyond the $10,000 price tag that current experiments are running. If AR becomes a mainstream thing, people are going to want to ditch their phones the moment a good headset is available. If it's not (and I suspect it won't be; "AR" already exists on our phones and hasn't been popular since Pokemon GO) then people will remain apathetic.