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This is the form factor that I always wanted from HoloLens (which I own). The release is very light on details of field of view and resolution (other than "be
by largest_hippo 2y ago
This is the form factor that I always wanted from HoloLens (which I own). The release is very light on details of field of view and resolution (other than "best ever" puffery), that's where we'll get a better sense of actual use cases. The ball game shown looked very rudimentary in terms of only taking place in a small directly-in-front-of-user sense. This is also where HoloLens games fell flat -- you'd turn your head slightly to the left or right, and suddenly key game elements would vanish.
Edit -- the home page says 70-degree FoV. Not bad, better than HoloLens (45-degree FoV if I recall), but perhaps not enough to turn your head to the person next to you while still having game elements persist in vision
- baby 2y agoapparently they did something weird with the glasses to bend the light and increase your FOV, I'm not sure what that means but it looks intriguing.
- noneeeed 2y agoWhat do/did you use your Hololens for? I tried out the first gen version at a meetup and it was really nifty (the latency was fantastic), but I just couldn't work out what anyone would use it for in real life, it seemed too limited to be useful.