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Unlike most other game engines, Godot has been designed from the very start to build a very specific application... The Godot Editor! Features for building the
by tiniuclx 2y ago
Unlike most other game engines, Godot has been designed from the very start to build a very specific application... The Godot Editor! Features for building the Editor have been added to the engine since the beginning of development.
- aezart 2y agoToo bad the rest of it hasn't been dogfooded nearly that much! The user experience on stuff like setting up animated sprites, tilemaps, etc. is still pretty uncomfortable. And all the UI stuff is very clearly designed for building desktop applications instead of, you know, games.
- mplewis 2y agoThis is a really strange set of complaints. Could you clarify what you mean?
- pjmlp 2y agoSo I assume it does input validation of form fields, with assistance for introducing values for people with disabilities? It also supports a collection of component libraries for most use cases of LOB application? Integration of desktop and mobile OS APIs for OS and interapp communication and extension workflows, e.g. tray actions, file management context menus.
- mst 2y agoThe article doesn't recommend it for LOB applications at all. Your questions would be perfectly cogent and understandably pointed in response to such a claim, but the author clearly isn't proposing that.
- pjmlp 2y agoSilly me, I thought the point was about app development suitability, or lack thereof, without any "yes, but".
- mst 2y agoThat's not at all how I took the article myself. (and I noticed the comment you were replying to was from the author thereof so under the circumstances it seemed reasonable to use what he'd written about it long form as context)