3 ms·
Self-contained and constrained on purpose; if you go with e.g. Unreal or some other big engine, there's a real risk of making something too big, whereas pico-8
by Cthulhu_ 2y ago
Self-contained and constrained on purpose; if you go with e.g. Unreal or some other big engine, there's a real risk of making something too big, whereas pico-8 limits you in how big a game can be.