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What is the deal with accessibility & godot? That's largely my concern with Dear ImGui et al. It's okay to have it as a debug environment in a game, it's not o
by SeasonalEnnui 2y ago
What is the deal with accessibility & godot?
That's largely my concern with Dear ImGui et al. It's okay to have it as a debug environment in a game, it's not okay to have it as an application.
The lead developer agrees:
"I do know that Dear ImGui unfortunately does not align with requirements of accessible software. It was designed as a technical/debug tooling software to be used as an overlay over 3d/graphics applications which themselves tends to have little to no accessibility features. It's not really my fault that people have started using it for desktop-ey applications."
(GH issue 7892)
- tiniuclx 2y agoUnfortunately I don't think this is great out of the box. Godot renders using very low level graphics API, which I believe would bypass any OS-level accessibility features. However there is work being done in this area, specifically for blind users: https://github.com/lightsoutgames/godot-accessibility https://github.com/lightsoutgames/godot-accessibility