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A classic for starting is the NES sound chip (Ricoh 2A03). It only has 5 channels and is very straightforward to use. FM chips like the one in the Megadrive or
by snowram 2y ago
A classic for starting is the NES sound chip (Ricoh 2A03). It only has 5 channels and is very straightforward to use. FM chips like the one in the Megadrive or Commodore 64 have a way steeper learning curve in comparison.
- ilkke 2y agoAgree NES is a good place to start. C64 SID is not FM at all, but agree it's not easy to learn.
- thesuperbigfrog 2y ago>> A classic for starting is the NES sound chip (Ricoh 2A03). It only has 5 channels and is very straightforward to use. Such a simple chip and yet it was capable of producing amazing music in the right hands. Tim Follin created some legendary game soundtracks with that chip: https://www.youtube.com/watch?v=DzTDAgG4EXk https://www.youtube.com/watch?v=DzTDAgG4EXk https://www.youtube.com/watch?v=4_gObHt1uZA https://www.youtube.com/watch?v=4_gObHt1uZA https://www.youtube.com/watch?v=ZQlLl2j5THQ https://www.youtube.com/watch?v=ZQlLl2j5THQ
- jstr_ 2y agoCan't talk about Tim Follin and not talk about Plok! https://www.youtube.com/watch?v=peuTnilEv9g https://www.youtube.com/watch?v=peuTnilEv9g Feels very proto-Hotline Miami to me
- duskwuff 2y agoPlok! was SNES, not NES, though. Very different audio hardware.
- snowram 2y agoThe Follin brothers used straightforward methods but took them to the extreme. Arpeggios? Double them and make them use complex chords. Triangle channel? Use it both as bass and drums. Note attack? Use the octave to simulate guitar sound. Wrap all that in prog rock composition and you get a very unique entry in the chiptune landscape.