4 ms·
John, your games were an inspiration to me when I was a kid first learning my way around programming on the Mac. I spent a lot of time playing Glider and even m
by munificent 2y ago
John, your games were an inspiration to me when I was a kid first learning my way around programming on the Mac. I spent a lot of time playing Glider and even more playing Pararena. I still have the echo-y startup sample of that lodged in my head.
I probably spent even more time poking around in the resource forks of your games in ResEdit.
I didn't finish much, but I did complete a couple of little shareware games and uploaded them to AOL. I was beyond surprised when a check from far away California appeared in my mailbox many months later.
Those early Mac days really did feel like a special time where anything was possible a solo developer could make a thing and put it out into the world without needing more than creativity and time.
Thank you for writing these posts and sending me down memory lane. I hope you're enjoying your retirement.
- JKCalhoun 2y agoMaybe you read some of the other posts of mine (or the README's for the disk image repos). It was a special time. Was it special because it was all new to us as early computer-users, early developers? Or was there something different in the air back then.... I'm glad you liked the little games I wrote. Was it the check from California that pushed you into your current career (whatever that is)?
- munificent 2y agoI did end up being a game programmer at EA for eight years and still do software today. I'm not sure if the check from California sealed the deal, but it was definitely a memorable experience for me. It made me feel like the code I wrote was real in a way that it hadn't before.