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> [...] there are use cases where dynamic linking is actually usefull, and achieving the same via OS IPC is too resource demanding. Exactly my point with Mesa,
by rollcat 2y ago
> [...] there are use cases where dynamic linking is actually usefull, and achieving the same via OS IPC is too resource demanding.
Exactly my point with Mesa, it would be a huge mess to try to statically link it into your game, and it gets even funnier with each newly released GPU / driver update.