4 ms·
I think you're right that they wouldn't ship Gorilla Tag this way. For a game that big I'm sure they can work with the developer to ship a native version. But f
by modeless 2y ago
I think you're right that they wouldn't ship Gorilla Tag this way. For a game that big I'm sure they can work with the developer to ship a native version. But for internal testing of a headset it would make sense to use this version in advance of availability of a native port.
The games that will ship this way will probably mostly be non-VR games that would never get ported otherwise. So you can play your Steam library full of non-VR x86 Windows PC games on a giant virtual screen in VR.
- dagmx 2y agoI think you’re perhaps over indexing on the one game in the list. The other games in the list have no VR mode at all. So they could run standalone in a flat screen view, but with fairly poor performance. Gorilla tag also has an ARM version already for Quest. So why would valve not just start from there? The Quest line of products use effectively the only SoC that Valve would have access to anyway for the XR space. Imho desktop and tethered playing are far more likely targets. I think Deckard might show up someday but it’s become a vessel for everyone’s hopes and dreams.