3 ms·
I think Peter put into the right environment and restraints could still be a great thing. I really dislike the cancelling that's in a lot of gaming discussions
by keyringlight 2y ago
I think Peter put into the right environment and restraints could still be a great thing. I really dislike the cancelling that's in a lot of gaming discussions for any personality that doesn't tell people what they want to hear, or fucks up so they can be cast as a villain (OTOH, I think many gamers just like drama, they love a redemption story too).
To my mind games should encourage the interesting, fantastical and weird "What if you could..." elements, and that's what Molyneux/Bullfrog/Lionhead have introduced repeatedly over the years. Developers like him should be prolific and encouraged as I'd really hate to see the breadth of gaming reduced and more focus on safe derivatives of a few genres. I'd love to hear him shoot the breeze on games and what others have produced, but he could only ever do it under a false name as his own carries too much baggage.
- wongarsu 2y agoI couldn't agree more. Just like Chris Roberts, Peter Molyneux is someone you absolutely want as an influential part of the design team, but never in charge of the project.
- daghamm 2y agoNo thank you. I still remember the disappointment I felt 30 mins into Fable. Same story with bunch of other of his games.
- Kiro 2y agoCan't relate. I've enjoyed every single one of his games.
- greazy 2y agoI agree 100%. My comment was extremely harsh but to my defence he has even apologies for his over zealous comments. https://www.pcgamesn.com/masters-of-albion/peter-molyneux-new-strategy-game https://www.pcgamesn.com/masters-of-albion/peter-molyneux-ne... My comment was not about his games though. It was a a strong suggestion to ignroe all his bullshit and wait for the game. Fable is great if you ignore all his antics. All his games are ground breaking in one way or another. Just don't listen to his bs.
- jamesgeck0 2y agoThis isn't cancellation, this is fair warning. Molyneux has an extremely well documented pattern of outright lying about his projects. He's told what are in retrospect outrageous lies about every single game he's worked on for decades. And he admits "exaggerating" afterwards and asks for forgiveness, and then goes and does the exact same thing to build hype for his next game. This isn't a case of "we were too ambitious and had to cut things." This is a case of repeatedly promising outlandishly ambitious things in press appearances which were never on any internal development roadmaps.
- wtetzner 2y agoIf it's so well known that he lies about his games, I'd say at this point any gamer that is disappointed that one of his games isn't what he said it would be has only themselves to blame.