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I don't know if there was any reason they couldn't put the charging port on the front, but it's not particularly problematic in real world usage because you alm
by tracerbulletx 2y ago
I don't know if there was any reason they couldn't put the charging port on the front, but it's not particularly problematic in real world usage because you almost never have to charge it and it takes 15 minutes. I think the flatness is a trade off with the ability to have gesture controls on the surface, which I don't prefer compared to better ergonomics at my desk but Apple Mouse is actually incredible for using laying on the couch or in bed. Also good for travel and packing.
- Kwpolska 2y agoYou have to stop work for 15 minutes to charge, but it isn't a full charge, so you need to remember to plug it in overnight. Meanwhile, with a well-designed mouse, I can just plug it in, relive the experience of a wired mouse for a few hours, and end up with a fully charged mouse.
- throwaway314155 2y agoApple is trying to reduce the number of required connected wires at any given time. Obviously you have to recharge at some point, but another way to minimize it is to refuse to operate when plugged in. That's all Apple did - it was deliberate, not some "horrible design mistake". You're welcome to disagree with the premise that fewer wires is better. I personally like their opinions but definitely not for everyone.
- sdflhasjd 2y ago"deliberate" and "horrible design mistake" aren't mutually exclusive (see: touchbar). I don't think anyone's suggesting Apple didn't recognise the conflict with charging and usage until after they'd made it. Now we've reached the conclusion of this discussion with a good old "well that's just like, your opinion, man" I would like to add that the magic mouse is not as popular as their other peripherals. In fact, at least in the office I work in, people would rather use a £5 Amazon special than one of the spare Magic Mice laying around.
- throwaway314155 2y agoyeah and i have a backup wired mouse for when the magic mouse is too frustrating. I just meant to clarify that design is subjective and Apple has always been on the more pretentious end of that subjective spectrum. People seem to respond (like the sibling comment) as though Apple deliberately wanted users to feel patronized. My whole thing is that Apple's been doing that for years (making decisions for the benefit of the average user at the expense of the power user) and there's really no need to complain about it (at least not like it's a personal attack). the touch bar is not an optional peripheral so I can understand a bit more resentment there. I do however at least see where they were going with it (fn keys are too far from the home keys to be useful, few people use them anymore, we want to integrate touch without smudging screens and requiring awkward wrist angles). They happened to be wrong about most of that in a more objective way, but people act as though it's a decision made with the sole purpose to annoy people, or perhaps a the elites at Apple have become out of touch. It's the sort of tech that would work much better as "simple" per-key displays you can configure. I imagine in their minds, it wouldn't be too dissimilar from that in the future with the right haptics and maybe some programmatic tactile feedback (for which the tech just isn't there yet).
- archagon 2y agoIt is user hostile and extremely patronizing. I agree with parent: my Logitech wireless mouse is used wirelessly 99% of the time, but it’s really nice to be able to use it in wired mode when I forget to charge it.
- gitaarik 2y agoAh ok, so you mean it would be a horrible design mistake to choose Apple products?