3 ms·
I feel like games are in a similar rut for similar reasons. Why record a drummer when you can just quantize it? Why build your own game engine when you can just
by brink 2y ago
I feel like games are in a similar rut for similar reasons. Why record a drummer when you can just quantize it? Why build your own game engine when you can just use unreal?
- zimpenfish 2y ago> I feel like games are in a similar rut for similar reasons. One look at itch.io or other purveyors of fine indie games should swiftly disabuse you of this notion. There has never been such a wide range of good (to excellent) quality games available this easily.
- nox101 2y ago> Why build your own game engine when you can just use unreal? Why build your own camera to make a movie when you just buy one? Why build your own microphone to make a movie when you can just buy one? Which game engine you use has nothing to do with whether or not your game is good, different, unique. Just which camera you use to shoot a movie has nothing to do with whether a movie is good, different, unique. Similarly, which keyboard you use has nothing to do with the quality of your novel. Someone might object that engines lead into certain directions but just looking at the diversity of games makes it pretty clear that's not true. It's only true at the bottom end of new devs following a tutorial and ending up with something similar to the tutorial. This is no different than every 3D modeling student making a donut or every pencil drawing student starting with white paper, a pencil, and learning to draw spheres and shadows. The difference is only that these new game devs post their work on the internet and so, at a glance, it can sometimes look like it's engines that makes things similar. It's not the engine.
- WalterBright 2y agoI make my own computers out of transistors and wires.