3 ms·
> and there are plenty of AAA studios targeting iDevices. Ah yes. Like... Mihoyo, the anime-babe gachapon company. They're AAA, right? And who can forget Capco
by talldayo 2y ago
> and there are plenty of AAA studios targeting iDevices.
Ah yes. Like... Mihoyo, the anime-babe gachapon company. They're AAA, right? And who can forget Capcom, who was paid handsomely to release Resident Evil to an install base smaller than than the population of Wichita? Between RE8, Astral Train (is that what it's called?) and that one Alien port, you've practically got the entire Steam Catalog at your disposal. Eat your heart out, Elden Ring.
More will arrive any day now, at least once Apple finalizes their next publishing deal with someone that isn't Eidos or Capcom. Funny habit though, where studios will port a single game to Mac/iOS but then ignore the platform wholesale for their future titles. What's up with that, I wonder? Seems to not really be an issue on Linux, must have something to do with the financials.
But look on the bright side! All those old games ported to Mac still work fine, as long as you're willing to source a machine supporting the specific version of the OS it was released for or run it in a virtual machine. Sony and Microsoft really ought to watch out, Apple is angling to be the new Nintendo of lootbox-like experiences.
- pjmlp 2y agoApparently playing Windows games on Linux gives good sarcatistic skills. Just remember, Gabe isn't going to be around forever.