3 ms·
Generally fantasy role-playing relies on some historical input, which fills out the world. A game could be set in a place like 13th century Spain with a mix of
by photochemsyn 2y ago
Generally fantasy role-playing relies on some historical input, which fills out the world. A game could be set in a place like 13th century Spain with a mix of influences from North African to Western European. Or it could be set in something like the Aztec Empire of around the same time period. The whole game is setup to be pretty flexible - you can project onto it whatever you want, within the basic ruleset.