3 ms·
Yeah, there's a lot of spatial and social compression. Bethesda RPGs are the same way, again for technical reasons.
by lupusreal 2y ago
Yeah, there's a lot of spatial and social compression. Bethesda RPGs are the same way, again for technical reasons.
- PaulHoule 2y agoWithout some of that the game would be unplayable or at least highly constrained. A 2 week ride on horseback would be a reasonable trip in that milieu but has to be compressed somehow; at best the group could meet and game out some encounters during that time period but that takes dedication, and if that was the way you rolled you’d also put them in a conference room for a long weekend to play the dungeon.
- Ekaros 2y agoAnd largely due to game play. Lot could be scaled down to present enough generic npcs and buildings, but having to spend time traveling through same town for 5, 10, 30 minutes or more each time is not exactly fun. Or takes special kind of player. I am not saying there is not fans of that level of realism, but it is not big niche.
- deleted 2y ago[deleted]