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"We shouldn't regulate something bad because it could get worse" is such an American take, I have a hard time even responding. You wouldn't usually think like t
by bmicraft 2y ago
"We shouldn't regulate something bad because it could get worse" is such an American take, I have a hard time even responding. You wouldn't usually think like that in any other scenario except in politics. Of course something should be done about a predatory industry, that mainly relies on very few people with highly addictive personality/circumstances.
If there are any loopholes left they can be closed next year, but effectively playing with money should be treated like gambling is. Because that's exactly what it is.
- Dalewyn 2y agoI did not say this should not be done, actually I said the opposite but also that the law of unintended consequences should be respected.
- bmicraft 2y agoOkay to be fair I can see how you could read it that way, but it isn't very obvious to me even now.
- Aerroon 2y ago"We should regulate it because I dislike it" is such a European take. And I say this as a European. No wonder our economies are stagnating. I like F2P games. I know it's hard for someone born rich to understand this, but not everyone could afford something like World of Warcraft's $60 buy-in price with a $15 monthly subscription fee.
- bmicraft 2y agoYou can argue whether gambling should be allowed, restricted of banned altogether, but you'll have a hard time convincing me that this isn't (ab)using the same weaknesses in our brains. > not everyone could afford something like World of Warcraft's $60 buy-in price with a $15 monthly subscription There are plenty of much cheaper and even free games that aren't employing these abusive psychological tactics. In fact they've pretty much always been there, in contrast to this newer development of microtransaction over the last 10 years.