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As I understand it, in-game currencies were invented to work around various laws around monetization, especially in Japan. I'm quite confident that whatever le
by Ferret7446 2y ago
As I understand it, in-game currencies were invented to work around various laws around monetization, especially in Japan.
I'm quite confident that whatever legislation they pass will only motivate other workarounds that make the problem worse for everyone involved.
Except the politicians, of course (do they count as people?).
- Dalewyn 2y agoThere are some practical benefits to doing things this way, for both the game and the players. Namely in that the in-game currency, not ackshually being real money, can be provided as rewards during normal gameplay and distributed by the devs during events, campaigns and promotions, or for compensation ("apologems") without complicated bureaucratic tax work for both devs and players. I also think it's just tacky seeing actual dollar/yen/pound/euro signs flying around when you're trying to just enjoy yourself, which an in-game currency nicely avoids. None of this to say the pricing being opaque isn't a problem of course, because it is and I reiterate that I agree with the legal action here in the interests of consumers.