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Wait... A Typical gamedev studio uses 50-100 own executables, if not more. Directly fro perforce/svn/etc. In between studios. ....
by malkia 14y ago
Wait... A Typical gamedev studio uses 50-100 own executables, if not more. Directly fro perforce/svn/etc. In between studios.
....
- mjard 14y agoVersion control products wont have to deal with the reputation engine.