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I think it can be extremely fun and challenging to play only if the levels are designed right. Angry birds doesn't look like it would be fun, but it's got a gre
by lopatin 14y ago
I think it can be extremely fun and challenging to play only if the levels are designed right. Angry birds doesn't look like it would be fun, but it's got a great engine and just as importantly it has challenging levels that clearly had a lot of thought put into each one.
When making a game with as much freedom as this, it's too easy to try to make the platform the game, rather than building a game on top of it. Portal is another great example, portal would get so boring after a few minutes if the level designers didn't do their job so well.
- egypturnash 14y agoI could never get into Angry Birds but yeah, level design is a big part of ANY game. Portal is amazing in part because they tested the HELL out of it and put a LOT of effort into teaching you how to play the game - the tutorial doesn't end until you leave the fire pit, IMHO. AB also ads a lot of things to the basic "you have a slingshot, knock stuff down" - there's different birds that act differently, different things to hit, etc. Start with one system that's fun to play with for a little while, add complications when it starts to get boring. Right now these folks have, I dunno, the first ten minutes of gameplay.