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Great article. One question I had, not to diminish this hard work, is why not use a different implementation like ECL which is pretty portable already and can c
by superdisk 2y ago
Great article. One question I had, not to diminish this hard work, is why not use a different implementation like ECL which is pretty portable already and can compile to static C code which can just be compiled traditionally for the target? I've been doing that for a Wasm + SDL2 game in Lisp and it's been (relatively) straightforward. I suppose performance might be a issue.
- Shinmera 2y agoBecause, as you guessed, no implementation other than SBCL comes close to the performance needed.