2 ms·
Oh yeah, books are a great example here. Superhot is one of the games that most impressed me in VR. And then I looked up how well it sold in non-VR versions. A
by wpietri 2y ago
Oh yeah, books are a great example here.
Superhot is one of the games that most impressed me in VR. And then I looked up how well it sold in non-VR versions. At first that seemed wrong to me, but the more I thought about it, them more it made sense.
- seba_dos1 2y agoIt was a huge hit as a non-VR game first and only later got a VR version. It doesn't feel like a VR conversion, but it's mostly because it just happened to translate into VR really well, both gameplay- and story-wise (but also because VR version is more like a standalone sequel than a port).