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Related to the idea of pseudo-CGI (in which practical effects are trying to look like computer graphics) was the 1970s/1980s mechanical games like "Digital Derb
by jhbadger 2y ago
Related to the idea of pseudo-CGI (in which practical effects are trying to look like computer graphics) was the 1970s/1980s mechanical games like "Digital Derby" that were made to look pixelated for no reason other than to make it look like the crude graphics of video games of the time.
https://toytales.ca/digital-derby-from-tomy-1978/ https://toytales.ca/digital-derby-from-tomy-1978/
- fasa99 2y agoarcade games worked on the same idea (mechanical) and had some pretty next level setups in the arcade- https://www.youtube.com/watch?v=YedSuvlFElo https://www.youtube.com/watch?v=YedSuvlFElo
- jhbadger 2y agoTrue, but I guess what I was trying to say is that things like Digital Derby were trying to look electronic when they didn't have to -- the mechanical/electromechanical arcade games of the 1960s/early 1970s were more realistic visually than most video games were until the last couple of decades.