3 ms·
I agree that the busy work in todays open world games are mostly boring and not providing any kind of experience. But that's also part of the problem of modern
by drw85 2y ago
I agree that the busy work in todays open world games are mostly boring and not providing any kind of experience. But that's also part of the problem of modern game design. Side content is mostly boring and useless.
- johnnyanmac 2y agoPeople voted with their wallets for more hours per dollar instead o focusing on the quality of that hour, so that's the way the game design went. Until people stop being sold on "over 200 quests!" not much will change in the AAA world.
- moduspol 2y agoHonestly I think every year that goes by in which the entire market is not consumed by F2P, battle royale, microtransaction-ridden shovelware, we're lucky for whatever we get left. Though perhaps I'm just a bit cynical.