2 ms·
The Talos Principle 2 in my mind is good example of this. It really comes to having too many mechanisms in game. So any of them do not get enough depth for expl
by Ekaros 2y ago
The Talos Principle 2 in my mind is good example of this. It really comes to having too many mechanisms in game. So any of them do not get enough depth for exploring, but instead you are just going to next one and starting new tutorial over and over again... Lot of content, but by the last 4th of game, you are still doing what is in essence tutorials.