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The thing that strikes me about the question is the underlying desire to control the user. The creator wants people to figure things out rather than look them
by techdmn 2y ago
The thing that strikes me about the question is the underlying desire to control the user. The creator wants people to figure things out rather than look them up. For a good game, make it the way you want. That's your choice. If someone solves the puzzles themselves, great! If they get stuck, or just want to blast through the game and use a wiki or guide, so what? That's their choice. As an author or creator you can choose how to make art. You do not get to control how people experience it. That would be creepy, though it doesn't seem to stop people from trying.
- kibwen 2y agoI'm sympathetic to the idea of people choosing to enjoy art however they like ("death of the author", etc.). However, I'm also sympathetic to the idea that an artist can have a certain specific sort of experience in mind, and that they're welcome to tailor the art in order to nudge people in the direction of that experience. I don't think it's creepy to attempt to guide viewers towards a specific experience, because that's basically just the process of making art in general; if you're making a horror movie, you shouldn't feel bad for not appealing to people who wanted to see a romantic comedy.