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The failure mode of Straight Talk OG TA (according to Berne) is that it's not a universal sol'n (at best a Kolmogorov Option?): > The somber picture presented
by 082349872349872 2y ago
The failure mode of Straight Talk OG TA (according to Berne) is that it's not a universal sol'n (at best a Kolmogorov Option?):
> The somber picture presented in Parts I and II of this book, in which human life is mainly a
process of filling in time until the arrival of death, or Santa Claus, with very little choice, if any, of
what kind of business one is going to transact during the long wait, is a commonplace but not the
final answer. For certain fortunate people there is something which transcends all classifications of
behavior, and that is awareness; something which rises above the programming of the past, and that
is spontaneity; and something that is more rewarding than games, and that is intimacy. But all three
of these may be frightening and even perilous to the unprepared. Perhaps they are better off as they
are, seeking their solutions in popular techniques of social action, such as "togetherness." This may
mean that there is no hope for the human race, but there is hope for individual members of it.
(IIUC after hearing "all three
of these may be frightening and even perilous to the unprepared", Michael Scott would be likely to retort "that's what she said")
- gradschoolfail 2y agoIm probably still obsessed with having you riff more along the outlines of the footnote here: https://news.ycombinator.com/item?id=41481141 https://news.ycombinator.com/item?id=41481141 insanity-inducing games are very intriguing! for the purposes of formalization
- 082349872349872 2y agoSorry, all I'd meant was that Berne's typical games annoy me in exactly the same way spam or indiscreet advertising does (I have a lot of sympathy for the purported motives of the aliens encountered in Blindsight) so recognising the start of one and then (contra St G, "the ebbing tide"?) tuning out until it recedes, leaving one's kernel of sanity undissolved (and perhaps even lotus-like, letting the muddy vibe just bead up and roll off?), really helps in the equanimity department. I'll be low on bandwidth for the next few days, but will try to think of insanity inducing games. The glass bead game being good for pareidolia, I could imagine that if one played it to the point of seeing everything connected to everything else might lead to institutionalisation about as often as to enlightenment? (Mark Vonnegut's experience as detailed in The Eden Express (1975) suggest that mixing psychedelics with stress is an insanity-inducing game)